Creación de vídeos virales con estilo nostálgico mediante IA
Los clips que detienen el scroll parecen el antiguo vídeo casero de un vecino: un lugar corriente, una cámara barata y algo que no debería estar ahí, tratado como si fuera normal. Aquí tienes cómo se crearon tres proyectos de NOLGIA en ese estilo, plano a plano, con cada prompt tal como se envió, los borradores fallidos y lo que cambió entre ellos.
- 28 min de lectura
Traducido automáticamente del inglés. Leer el original
Hiena
Parrilla
Presentadores
Pantera
Murciélagos
Cocodrilos
Explosión
AscensorLo que creas, en orden. Pulsa uno para ir a su paso.
Esta guía sigue tres proyectos reales creados para NOLGIA con el mismo estilo. House animals son cinco clips de 4 segundos de Seedance 2.5 con animales que no pertenecen a los suburbios estadounidenses normales, montados en 18 segundos. Shoot out son seis clips de 4 segundos con momentos de cine negro subterráneo, montados en 19,5 segundos sobre una banda sonora de Lyria 3.5. NOLGIA prompting es un mundo de videoclips de hip-hop de finales de los 90, plano a plano: un detalle, un coche, un contrapicado, un dron y dos presentadores creados a partir de fichas de personaje. Es el proyecto detrás del vídeo que ofrece esta guía. Cada prompt de abajo se cita tal como se envió; el único cambio es que los guiones largos se escriben como guiones normales. Todos los personajes de los clips se generaron con NOLGIA.
El estilo toma prestados elementos del vídeo casero antiguo: una cámara barata, una tarde corriente o una noche tardía, y una persona detrás del objetivo que reacciona. La nostalgia proviene de la cámara y del lugar; el gancho es esa única cosa en el plano que no debería estar ahí, y lo tranquilamente que todos lo aceptan.
Por qué estos clips detienen el scroll


Cada clip se basa en el mismo motor: algo completamente inusual dentro de un mundo ordinario y creíble, y personas que lo tratan como algo normal o reaccionan como lo haría una persona real. Todo lo que rodea al chiste es deliberadamente sencillo, para que lo único extraño haga todo el trabajo.
| Escena | El mundo ordinario | Lo único extraño | Cómo reaccionan las personas | Qué hace la cámara |
|---|---|---|---|---|
| El paseo inusual del perro | Una acera suburbana a última hora de la tarde | Dos hienas manchadas con correa | El anciano las calma como un dueño de perros: "Oye. Oye. Vamos." | Se aleja cuando una hiena se acerca al objetivo |
| Caricias casuales | Una piscina en el patio trasero bajo el sol cálido del atardecer | Una pantera negra tumbada junto a su silla de jardín | La acaricia y sonríe a la cámara | Se sitúa a unos metros, se mueve y hace zoom como un vídeo casero |
| La fiesta de cumpleaños | Un salón abarrotado con globos y una tarta | Murciélagos dando vueltas por el techo | Los niños siguen corriendo; la abuela dispara tranquilamente a los murciélagos | Se estremece con cada disparo y pierde de vista a la abuela |
| La fiesta en la piscina | Una barbacoa familiar alrededor de una piscina en el patio trasero | Dos cocodrilos en la piscina | A nadie le importa | Deambula por la fiesta y sigue a un cocodrilo que pasa junto a una flotador |
| Bonus: entra la pantera | Una abuela leyendo el periódico junto a su piscina | Una pantera saliendo del seto detrás de ella | Una larga mirada, y otro sorbo de su bebida | Se da cuenta, tiembla, hace zoom |
| Escena | El mundo ordinario | Qué ocurre | Cómo reacciona |
|---|---|---|---|
| El aparcamiento | Un polígono industrial a última hora de la tarde | El almacén detrás de él explota | Él sigue caminando hacia la cámara |
| El helicóptero | Una calle tranquila, un sedán antiguo, una casa pequeña | Un helicóptero militar pasa bajo sobre el tejado | Se pone las gafas de sol |
| La tienda de conveniencia | El aparcamiento de una tienda por la noche | Da una patada a la puerta de un coche con una fuerza enorme | Mira la puerta y se va |
| La cocina | Una cocina diminuta de un apartamento a medianoche | Un disparo desde otra habitación | Un disparo de respuesta, y otra calada de su cigarrillo |
| La tienda de discos | Una tienda de discos de los años 90 después de cerrar | Un disparo desde fuera de plano | Un disparo de respuesta, y ya no está |
| El ascensor | Un ascensor antiguo de un edificio de apartamentos | Dispara mientras se cierran las puertas | Las puertas se cierran sobre él |
Empieza con la idea, no con el prompt
Los clips más potentes empiezan con una idea que se entiende en un segundo, antes de que exista ningún prompt. Constrúyela a partir de estas partes, en este orden:
- Época: cuándo se grabó, lo que principalmente significa en qué formato.
- Localización: un lugar corriente: una acera, un patio trasero, una cocina, un aparcamiento.
- Personaje: una persona corriente, con ropa corriente y una edad creíble.
- Actividad normal: lo que haría cualquier día: pasear al perro, leer junto a la piscina, fumar en la barra.
- Elemento inesperado: la única cosa que no debería estar ahí.
- Reacción natural: entra en pánico, lo ignora o mantiene una calma inusual.
- Comportamiento de la cámara: cómo responde físicamente quien graba.
- Realismo: proporciones reales, luz real, anatomía real.
- Textura: la imagen de la cámara que has nombrado.
Consejo:Decide primero la reacción. La mayor parte del humor aquí es seca: la abuela sorbe su bebida, nadie en la piscina mira a los cocodrilos, el hombre que sale de la explosión nunca se gira. Decide si la gente entra en pánico, lo ignora o mantiene la calma antes de escribir cualquier otra cosa, porque la reacción determina lo que hace la cámara y cómo termina el clip.
Elige la época eligiendo la cámara
Para este estilo, la cámara es parte de la historia. En lugar de pedir una imagen cinematográfica genérica, nombra el dispositivo de grabación y sus limitaciones: óptica de consumo barata, movimiento de cámara en mano, encuadre imperfecto, enfoque automático que busca, ruido digital, compresión, desenfoque de movimiento y exposición que cambia.
Puedes cambiar la época y mantener todo lo demás: una videocámara de consumo de principios de los 90, una cámara de vídeo doméstico de finales de los 90 o una handycam digital de principios de los 2000 dan cada una una textura diferente. Sea cual sea la que elijas, mantén la coherencia: el lugar, la ropa, el comportamiento de la cámara y la imagen deben pertenecer al mismo mundo. House animals nunca nombra un año; dos prompts de Shoot out sí lo hacen, el aparcamiento con un aspecto de vídeo callejero de bajo presupuesto de principios de los 2000 y la tienda de discos con una auténtica sensación de cámara de consumo de los 90.
La textura respalda una escena realista; no la sustituye. El grano sobre un animal gigante sigue siendo un animal gigante. La mayoría de los prompts terminan con un bloque VISUAL DNA que describe la imagen de la cámara junto con su comportamiento, y las líneas de textura son casi las mismas cada vez:
Cheap consumer-camera optics.
Slight motion blur.
Subtle rolling shutter.
Digital noise.
Compression artifacts.
Dirty imperfect lens.
Natural exposure changes.Atención:Pide la cámara, no sus superposiciones. El prompt de la tienda de discos pide "Subtle VHS-like softness without fake VHS overlays" y luego las descarta una por una: Sin marca de tiempo. Sin icono REC. Sin superposiciones de texto. Describe lo que la cámara antigua hace a la imagen, y di claramente que no quieres los gráficos que añadiría un filtro. Para fijar una década encima, nómbrala con su cámara, como el guía de vídeo realista pide una cámara de vídeo americana auténtica de finales de los 90, y revisa los coches, los móviles y la ropa en cada plano.
Mantén el mundo ordinario y el animal a tamaño real
El absurdo funciona porque todo lo que le rodea es ordinario. Una acera suburbana debe parecer una acera suburbana, y una fiesta de cumpleaños, una fiesta familiar real. Describe ropa corriente, edades creíbles y comportamiento natural, y luego añade el único elemento inusual y explica cómo reacciona todo el mundo ante él.
Para los animales, indica el tamaño y la anatomía reales normales siempre que la escala importe, para que un animal inusual no se convierta en un monstruo de fantasía. Cada prompt de animales domésticos conservados incluye una línea como estas:
- Hienas: "Las hienas son de TAMAÑO REAL NORMAL. Proporciones realistas de hiena manchada adulta. NO son de tamaño excesivo. NO son monstruosas. NO son animales de fantasía."
- Pantera: "aproximadamente del tamaño de un leopardo negro adulto real. NO es de tamaño excesivo, NO es gigantesca, NO es una criatura de fantasía."
- Cocodrilos: "aproximadamente de 2,5 a 3 metros de largo, tamaño normal de cocodrilo real. NO son GIGANTES. NO son MONSTRUOSOS."
Shoot out hace lo mismo con la física. El prompt de la tienda de conveniencia pide un impacto que parezca "pesado y físicamente creíble" y descarta el "movimiento exagerado de superhéroe"; el prompt del aparcamiento pide "REALISMO BRUTO" y nada de cámara lenta heroica.
Haz que la cámara sea una persona que la sostiene
La cámara debe comportarse como una persona real con una cámara barata, no como un operador virtual con un control perfecto. Escribe pasos, microtemblores, reacciones nerviosas, reencuadres repentinos, zooms accidentales, búsqueda de enfoque automático, encuadres torcidos y momentos en los que el sujeto sale del plano. Luego, dale al operador una reacción ante lo extraño: esa reacción es lo que hace que la grabación parezca registrada y no generada.
| Escena | Lo que hace el operador, tal como se escribe |
|---|---|
| El paseo inusual del perro | Camina hacia delante grabando, retrocede instintivamente cuando la hiena se acerca al objetivo, y la cámara tiembla mientras se aleja |
| La fiesta de cumpleaños | Se estremece violentamente con cada disparo, pierde de vista a la abuela y la vuelve a encontrar, mientras unos niños cruzan justo delante del objetivo |
| La pantera entra en escena | Se da cuenta de la pantera antes que ella, se pone nervioso y tembloroso, y hace un zoom lento |
| El aparcamiento | Se estremece y se sacude lateralmente por la explosión, pierde el enfoque en su cara, y luego retrocede mientras él sigue avanzando |
| El helicóptero | Tiembla incontrolablemente, se agacha cuando pasa por encima, y vuelve a levantarse para encontrarlo todavía de pie allí |
| El ascensor | Reacciona ligeramente tarde al disparo, se echa hacia atrás, se mantiene en las puertas cerradas, y luego se acerca más |
Luego, descarta cualquier herramienta que un vecino con una cámara no tendría. Cada prompt termina con una lista de negaciones. Los prompts de House animals descartan el gimbal, el Steadicam y el slow motion; los prompts de Shoot out van principalmente contra el aspecto pulido: sin slow motion heroico, sin seguimiento suave, sin acabado de videoclip, sin cinematografía de acción de Hollywood.
Consejo:Usa los movimientos de cámara del compositor. Bajo el prompt, la fila Movimiento de cámara tiene veinte movimientos en tres intensidades: push-in y pull-back, paneos y inclinaciones, órbitas, grúas y desplazamientos laterales, un plano de seguimiento, un zoom in, un dolly zoom, rack focus, handheld, un desplazamiento de paralaje, un sobrevuelo de dron y cámara fija. Elegir uno añade una frase al final de tu prompt. Los seis clips de Shoot out y el bonus de House animals usaron Handheld en Strong, y la última frase de cada uno de esos prompts, "Camera: aggressive handheld, the frame shaking and lurching with the action, quick reframes and an urgent run-and-gun feel.", es esa elección. Un whip pan y un crash zoom no están en la fila, así que escríbelos en el prompt; la guía de movimientos de cámara tiene las palabras que activan cada uno. Abre el compositor con Handheld en Strong.
Escribe el prompt: el mundo, la acción, la cámara, los noes
Estos prompts no microgestionan cada fotograma. Dan a Seedance 2.5 un mundo claro, los personajes, la acción, lo que debe mantenerse fiel y el lenguaje de cámara, y dejan que el modelo genere el movimiento. Los prompts de House animals están todos construidos de la misma manera:
- Un encabezado con el modelo y el formato: SEEDANCE 2.5 VIDEO PROMPT, 9:16.
- El mundo en líneas cortas: el lugar, la hora del día, unos pocos objetos que lo vendan.
- Las personas: su edad, su ropa y lo que están haciendo.
- Lo extraño, con una línea IMPORTANT que fija su tamaño.
- La acción, un beat por línea, con cualquier diálogo entre comillas.
- Lo que no debe ocurrir: sin ataque, sin lesiones, sin gore.
- VISUAL DNA: el comportamiento de la cámara, luego su imagen.
- Los noes: las herramientas y los looks que un vídeo casero no tendría.
- Una frase que diga cómo debe sentirse el material.
Los prompts de The Shoot out siguen el mismo orden, aunque tres de ellos omiten el encabezado y el título VISUAL DNA y ponen la imagen de la cámara en un párrafo de cierre. Cualquiera funciona; lo importante es que cada parte esté presente.
SEEDANCE 2.5 VIDEO PROMPT - 9:16
A completely ordinary American suburban neighborhood during late afternoon.
Quiet residential street.
Driveways.
Parked cars.
Small front yards.
Mailboxes.
People occasionally visible through windows.
An elderly man in an old windbreaker, loose pants and worn sneakers is casually walking down the sidewalk.
He is walking TWO REALISTIC ADULT SPOTTED HYENAS on sturdy leashes.
IMPORTANT: The hyenas are NORMAL REAL-WORLD SIZE. Realistic adult spotted hyena proportions. NOT oversized. NOT monstrous. NOT fantasy animals.
The man behaves as if he is simply walking his dogs around the neighborhood.
The camera operator is walking several meters ahead of him, filming casually with a cheap handheld camera.
The hyenas suddenly notice the camera.
They become alert.
One hyena walks toward the camera and gets extremely close to the lens.
Its face fills most of the frame.
It stares directly into the camera.
The hyena begins aggressively growling and making realistic low snarling sounds.
The second hyena pulls toward the camera too.
The old man struggles slightly with the leashes.
He says calmly, almost like an annoyed dog owner:
"Hey. Hey. Come on."
He pulls the leashes backward and tries to guide both hyenas away from the camera.
The first hyena continues staring directly into the lens while growling.
The camera operator instinctively backs away.
The camera shakes as the operator retreats.
The old man keeps pulling the leashes and calmly trying to regain control.
The hyenas eventually turn away and continue walking down the sidewalk.
The old man casually follows them.
CUT.
No attack.
No biting.
No injury.
No gore.
The tension comes entirely from the animals getting extremely close to the camera and the old man struggling to control them.
VISUAL DNA:
Extremely raw handheld consumer-camera footage.
Real human camera operator walking backward.
Constant handheld micro-shake.
Uneven footsteps.
Natural human breathing movement.
Crooked framing.
Camera operator reacts nervously as the hyena approaches.
Sudden backward movement.
Camera briefly loses the old man.
Autofocus hunts between the hyena's face and background.
The hyena's face occasionally becomes extremely close to the lens.
Natural focus breathing.
Realistic animal fur.
Realistic hyena anatomy and proportions.
Realistic ears, teeth and facial movement.
Natural afternoon lighting.
Realistic suburban shadows.
Cheap consumer-camera optics.
Slight motion blur.
Subtle rolling shutter.
Digital noise.
Compression artifacts.
Dirty imperfect lens.
Natural exposure changes.
NO giant hyenas.
NO oversized animals.
NO fantasy creatures.
NO CGI appearance.
NO cinematic wildlife photography.
NO gimbal.
NO Steadicam.
NO drone.
NO perfect tracking.
NO slow motion.
NO polished Hollywood cinematography.
NO music-video look.
Make it feel like a random neighbor filmed an old man taking his extremely unusual pets for their daily walk.
Construye el plano: detalles, coches, ángulos bajos y drones
El tercer proyecto, la creación de prompts en NOLGIA, es una lección sobre el lenguaje de cámara, y su regla es describir el plano, no solo el sujeto. Di qué ocurre, dónde está la cámara, cómo se mueve, qué hace la luz y cómo debe comportarse la imagen. Eso es lo que convierte un clip genérico en material con una identidad visual única. Cada prompt sigue una fórmula:
Subject + Environment + Action + Camera position + Camera movement + Lighting + Image texture + TimingUn plano de mano o de detalle hace que algo pequeño parezca capturado por un operador real: encuadre cerrado, una cámara en mano ligeramente imperfecta, un flash directo para brillos duros y un enfoque automático que debe encontrar el detalle. El plano de la grill es la versión difícil, porque el detalle es texto: NOLGIA en diamantes, sobre sus dientes, en un espejo de baño.




Cada fallo se convirtió en una regla del prompt. Después de que las letras se extendieran sobre sus labios y desapareciera la I, se añadió NO floating text, NO lettering on lips, y una letra por diente, N = un diente hasta A = un diente. Después de que ella apareciera de pie lejos del espejo, se añadió un bloque IMPORTANT BODY POSITION: está INCLINADA HACIA EL ESPEJO, NO de pie erguida a varios metros de distancia. La escena requirió trece ejecuciones de Seedance 2.5 en total; la conservada es la novena.
DURATION: 6 SECONDS
AUTHENTIC VERY LOW-QUALITY LATE-1990s CONSUMER CAMCORDER FOOTAGE.
A beautiful, hot-looking young blonde woman in her late 20s with a wealthy late-1990s hip-hop nightlife aesthetic is standing in front of a large mirror inside an upscale 1990s nightclub restroom.
She looks rich and glamorous, wearing a revealing low-neck black 1990s-style dress, diamond earrings, layered gold necklaces, a luxury diamond watch, rings, and expensive jewelry. Her blonde hair is slightly messy and her makeup is glamorous but imperfect and slightly smudged, giving her a late-night party look.
IMPORTANT BODY POSITION:
She is LEANING FORWARD TOWARD THE MIRROR.
Her upper body is bent naturally toward the mirror, bringing her face extremely close to the glass. Her mouth is only a few inches from the mirror.
She is NOT standing upright several feet away.
She is physically leaning into the mirror to inspect her grill at extremely close range, matching the intimate composition and proximity of the provided reference.
The camera is positioned very close to her reflection, creating an almost claustrophobic close-up of her face and mouth.
She is looking at HERSELF IN THE MIRROR, not directly at the camera.
IMPORTANT GRILL ACTION:
She slightly opens her mouth and uses one finger to gently pull her lower lip downward, exposing the entire custom grill while examining it in the mirror.
Her mouth and grill should dominate the frame.
DENTAL GRILL:
A luxurious custom diamond grill fitted precisely over her natural upper and lower teeth.
The grill spells:
N O L G I A
The letters must be BOLD, LARGE, CLEAR, AND READABLE.
Each letter occupies its own individual tooth position:
N = one tooth
O = one tooth
L = one tooth
G = one tooth
I = one tooth
A = one tooth
The letters are physically constructed from diamonds and integrated directly into the grill.
Use a STRONG CLASSICAL OLD-STYLE SERIF FONT, similar to a bold Times New Roman / traditional Roman serif.
Straight serif letterforms.
Bold vertical strokes.
Clearly defined serifs.
Traditional Roman proportions.
Luxury custom-jewelry appearance.
NOT cursive.
NOT calligraphic.
NOT handwritten.
NOT gothic.
NOT futuristic.
NOT thin or delicate.
The six letters must clearly read:
NOLGIA
The letters must remain entirely ON THE TEETH.
NO floating text.
NO text overlay.
NO lettering on lips.
NO lettering on gums.
NO lettering on skin.
NO lettering outside the mouth.
CAMERA MOVEMENT:
0-1 SECOND:
Begin with a very close handheld view of her leaning toward the mirror. Her face and mouth are already extremely close to the glass. The camcorder is slightly out of focus.
1-2.5 SECONDS:
The operator moves closer with a crude optical zoom toward her mouth. She continues leaning toward the mirror, examining her grill.
The autofocus hunts badly, briefly focusing on her nose and lips before shifting onto the teeth.
2.5-4 SECONDS:
EXTREME CLOSE-UP of the grill.
The camera is almost macro distance from her reflection. Her mouth fills most of the frame.
She gently pulls the lower lip downward with her finger so the grill is completely visible.
The autofocus finally locks onto the individual diamond letters.
The bold N-O-L-G-I-A lettering should be clearly readable despite the degraded footage.
4-5 SECONDS:
The camera briefly loses focus again. The diamonds bloom into soft highlights. The image becomes blurry for a moment, then autofocus snaps back onto the grill.
5-6 SECONDS:
The camera pulls back slightly with a crude optical zoom, revealing more of her face and upper body while she remains LEANING TOWARD THE MIRROR.
She continues looking at herself in the mirror and admiring the grill.
CAMCORDER AESTHETIC:
THIS MUST LOOK LIKE REAL LATE-1990s CONSUMER CAMCORDER FOOTAGE.
Very low resolution.
Heavy coarse analog grain.
CCD noise.
Soft image.
Color bleeding.
Crushed blacks.
Blown highlights.
Slight yellow/green analog cast.
Chromatic aberration.
Motion smear.
Autofocus hunting.
Focus breathing.
Exposure pumping.
Imperfect white balance.
Crude optical zoom.
Analog compression artifacts.
Unstable handheld framing.
The camera should feel physically operated by a real person standing extremely close to her.
NO modern digital camera.
NO cinematic commercial photography.
NO DSLR look.
NO clean sharp image.
NO gimbal.
NO Steadicam.
NO modern stabilization.
NO perfect focus.
NO polished Hollywood cinematography.
The WOMAN and her JEWELRY should look expensive and luxurious.
THE FOOTAGE SHOULD LOOK CHEAP, OLD, GRAINY, AND RAW.
The visual reference should primarily inform the extreme proximity, leaning posture, mouth-to-mirror composition, and grill inspection action.
DIEGETIC AUDIO ONLY:
quiet nightclub restroom ambience, distant muffled voices, subtle breathing, jewelry movement, clothing movement, and faint camcorder handling noise.
NO BACKGROUND MUSIC. Camera: locked off on a tripod with a fast, decisive rack focus, the focus snapping from a blurred foreground to the subject and back, very shallow depth of field.Una toma de coche o de acción funciona mejor si separas las instrucciones de la acción y de la cámara: describe primero al coche haciendo derrapes, y luego cómo lo observa la cámara. El prompt del Porsche sitúa al conductor a nivel de la calle, bajo y cerca del asfalto, en un ángulo de tres cuartos frontal, desplazándose lateralmente y hacia atrás para mantener el coche encuadrado mientras el humo de los neumáticos entra en el objetivo. A mitad del clip, la misma secuencia se convierte en el cuarto tipo de plano.
Un plano de dron o cenital revela el lugar, la escala o el patrón completo de una acción. Indica la altitud, el ángulo y el movimiento: alto, mirando casi recto hacia abajo, girando lentamente, para que el círculo de humo de los neumáticos se lea desde arriba. Mantén la misma luz y textura, para que la vista aérea siga perteneciendo a la misma película.
Un plano contrapicado se logra colocando la cámara físicamente por debajo del sujeto, no pidiendo un ángulo dramático. El prompt de la iglesia empieza desde abajo, justo detrás de un hombre de pie sobre el techo de un Lamborghini rojo con los brazos abiertos, de modo que el coche, su espalda y la bóveda se apilan en un solo encuadre. Luego hace un zoom tosco hacia tres pastores sorprendidos, recorre la congregación con un paneo y se aleja para mostrar toda la nave.


DURATION: 4 SECONDS
A realistic early-1990s luxury hip-hop music-video shot in a wealthy Miami residential neighborhood at night. A period-correct Porsche 911 performs controlled, aggressive donuts at an open residential intersection, rotating around the same center point with believable vehicle weight, tire grip and momentum. The Porsche has realistic proportions, authentic period bodywork and glossy paint reflecting the surrounding streetlights.
In the background, several tall palm trees and tropical trees are burning intensely, with realistic flames climbing the trunks and branches. Thick natural smoke drifts across the street and catches the light. The houses remain believable upscale Miami residential architecture, with warm practical lights visible through windows and subtle reflections on parked cars.
CAMERA - FIRST HALF:
A real handheld camera operator stands safely at street level facing the Porsche. Begin with a low front three-quarter angle close to the pavement. The Porsche enters frame already sliding and begins rotating into a donut. The camera operator instinctively shifts sideways and slightly backward to keep the car framed, creating subtle natural handheld shake and imperfect framing. Tire smoke rolls toward the camera and briefly softens the image.
As the Porsche completes another rotation, the operator quickly tilts upward for a moment, catching the burning palm trees behind the car.
CAMERA - SECOND HALF:
Seamlessly transition to a high overhead drone perspective looking almost straight down. The Porsche continues its donuts below, leaving a circular pattern of tire smoke on the pavement. The drone slowly rotates around the spinning car while maintaining a wide overhead composition, revealing the residential streets, surrounding houses, burning trees and drifting smoke.
Keep the Porsche’s donut trajectory physically consistent and believable. No impossible drifting, no floating vehicle, no exaggerated suspension movement.
Authentic early-1990s analog music-video image character: realistic film grain, subtle halation around streetlights and flames, natural exposure changes, slightly imperfect optics, realistic reflections, believable night lighting and natural atmospheric smoke.
The people and environment should remain realistic and grounded. No parody, no exaggerated proportions, no videogame appearance, no overly polished CGI.
AUDIO: No background music. Only diegetic sound: Porsche engine revving, tires squealing against asphalt, tire smoke and road noise, distant neighborhood ambience, crackling flames, wind moving through palm trees and the occasional echo of the engine between houses. Camera: a first-person drone flight forward through the scene, banking smoothly around obstacles at a steady pace, the horizon tilting with each turn.DURATION: 7 SECONDS
Authentic late-1990s handheld camcorder footage inside an enormous historic Roman church in Rome. Massive stone columns, towering arches, marble floors, ornate religious architecture, stained glass and an extremely high vaulted ceiling create a huge sense of scale. A religious service is already taking place.
A bright red 1990s Lamborghini is positioned inside the church near the central aisle.
A young adult man in authentic late-1990s luxury hip-hop clothing is standing completely still on the roof of the Lamborghini, seen entirely from behind.
He wears a dark oversized 1990s leather jacket, loose trousers and expensive sneakers. From the rear angle, his clothing completely covers his neck and no chain or necklace is visible from behind.
He is not walking or moving forward.
He stands firmly on the roof of the car with both feet planted and both arms raised and spread outward, confronting the altar and the people in front of him. His posture is confident and defiant but physically natural.
The congregation has already noticed him. People throughout the church are turned toward him, confused and staring.
At the front of the church, three pastors are standing behind their proper preaching podium/lectern at the altar, facing the congregation. They have stopped preaching and are staring directly toward the man with genuine surprise and confusion.
CAMERA
Everything is filmed from the perspective of someone holding a late-1990s handheld camcorder.
0.0-2.0 SECONDS - BACK OF THE MAN
Begin with a low-angle handheld shot directly behind the man.
The camera is close enough to clearly see his back, shoulders, raised arms and the roof of the red Lamborghini.
Do not show his face.
Do not show his chain.
The framing should emphasize:
man from behind → red Lamborghini → enormous church interior ahead.
The camera operator makes tiny natural movements while standing in place: subtle shake, breathing movement, slight side-to-side drift and occasional framing correction.
The man remains stationary with both arms spread.
The high ceiling and massive architecture should already be visible above him.
2.0-3.5 SECONDS - SUDDEN ZOOM TO PASTORS
Without cutting, the camcorder suddenly performs a crude optical zoom toward the altar.
The operator physically zooms in while slightly adjusting the camera.
The image becomes temporarily soft and grainy during the zoom.
The three pastors behind the podium become the focus.
All three are staring toward the man.
Their expressions are genuinely shocked and confused - subtle raised eyebrows, widened eyes, exchanged glances and uncertain body language.
They remain behind their preaching podiums.
3.5-5.0 SECONDS - AUDIENCE
The camera quickly pans away from the pastors and moves across the congregation.
People are already turning around and looking toward the Lamborghini.
Some people whisper to each other.
Some stare directly toward the man.
The camera passes behind shoulders and briefly loses focus on individual people before naturally correcting.
Keep this movement messy and handheld.
5.0-7.0 SECONDS - PULL OUT / FULL REVEAL
The operator physically steps backward while pulling the camera out to a much wider composition.
The entire scene gradually becomes visible:
the man standing on the red Lamborghini with both arms raised,
the congregation surrounding him,
the three pastors behind their podiums,
the altar,
the massive marble architecture,
the towering columns,
and the enormous vaulted ceiling.
The camera continues to shake naturally as the operator backs away.
End on a wide handheld camcorder frame where the scale of the Roman church completely surrounds the strange confrontation.
CAMCORDER LOOK
This must look like genuine late-1990s handheld camcorder footage, not modern cinematic footage.
Strong natural handheld shake, slight walking/breathing movement, imperfect framing, crude optical zoom, autofocus hunting, exposure pumping, motion blur, low-light CCD noise, analog grain, chromatic noise and soft consumer-camcorder optics.
The image should occasionally look slightly underexposed and then compensate naturally.
No gimbal.
No Steadicam.
No smooth robotic camera.
No modern stabilization.
No perfect cinematic focus pull.
The camera operator should feel like a real person standing inside the congregation, physically reacting to what they are seeing.
The Lamborghini, man, congregation and architecture must maintain realistic scale and proportions.
The scene should feel completely real despite the bizarre situation - like genuine 1990s footage of an unexpected interruption during a religious service.
AUDIO
NO BACKGROUND MUSIC.
Only diegetic sound: enormous church reverb, quiet congregation murmurs, people whispering, footsteps on marble, clothing movement, distant church ambience, the pastors’ confused voices and natural camcorder handling noise.
No narrator.
No cinematic sound effects.
The final shot should feel like a bizarre piece of raw archival camcorder footage from a 1990s hip-hop world. Camera: aggressive handheld, the frame shaking and lurching with the action, quick reframes and an urgent run-and-gun feel.Atención:Elige un movimiento que coincida con el prompt. La frase que añade una selección de Movimiento de cámara va después de tu prompt, y nada comprueba que ambas coincidan. El prompt de la parrilla pide una cámara de vídeo portátil y zooms bruscos, y su selección de Enfoque selectivo añade "fija en un trípode". El prompt del Porsche pide una rotación lenta cenital, y su selección de Vuelo de dron añade "un vuelo de dron en primera persona hacia adelante". Ambos clips siguieron sus prompts esta vez. Elige el movimiento que diga lo mismo que el prompt, o ninguno.
Consejo:Nombra la cámara, no el adjetivo. Palabras como cinematográfico o realista por sí solas hacen poco. Di qué está haciendo físicamente la cámara: "cámara portátil baja sigue al coche desde el lateral, el operador lucha ligeramente para mantenerlo encuadrado, zoom óptico brusco, el enfoque automático duda brevemente, el flash directo capta la carrocería, sombras profundas y fuerte grano CCD". El sujeto es el contenido; la cámara, la luz y las imperfecciones son la identidad.
Mantén cada plano en el mismo mundo
Cambiar el plano no significa cambiar el aspecto. Mantén una receta visual en todos los planos y cambia solo dónde está la cámara y cómo se mueve. Los prompts de planos de NOLGIA usan esta:
| Elemento | Manténlo igual |
|---|---|
| Iluminación | Flash directo a cámara, sombras profundas, luces cálidas tenues, un poco de derrame azul-violeta frío |
| Textura | Grano analógico intenso, ruido CCD en poca luz, suavidad óptica, ligera aberración cromática |
| Exposición | Negros aplastados, luces quemadas, exposición imperfecta y respiración del enfoque |
| Sensación de cámara | Microtemblor en mano, encuadre imperfecto, búsqueda del autofoco y zoom óptico tosco |
El flash es lo que los une. El prompt de la zona portuaria hace que el operador corra por una fila de coches disparando el flash en ráfagas: sobre todo el grupo, sobre el cromado de un Ferrari, sobre una mujer mayor discutiendo por un teléfono de los 90, antes de que la imagen vuelva a una exposición oscura y granulada.

DURATION: 6 SECONDS
Authentic late-1990s hip-hop camcorder footage at night in an industrial waterfront parking area overlooking a major American city skyline. A large group of realistically proportioned adults stands casually around a lineup of expensive 1990s luxury and sports cars - period-correct Ferrari, Porsche, Lamborghini, Mercedes and other high-end vehicles. The cars are immaculate and physically believable, with headlights and small practical lights glowing against the dark pavement.
The group wears authentic late-1990s luxury hip-hop and subtle punk-influenced streetwear: oversized leather jackets, baggy denim, dark designer clothing, heavy diamond chains, pendants, watches, rings and sunglasses. The styling feels genuinely expensive and naturally worn, never like costumes.
An elderly white woman stands prominently among the group, dressed in an unexpectedly elegant old-fashioned outfit with a substantial diamond hip-hop chain around her neck. She holds a chunky 1990s-style handheld cellular phone against her ear and is angrily arguing with someone on the phone. She gestures naturally with her free hand, visibly irritated and animated while everyone around her remains relatively calm.
CAMERA - FAST HANDHELD CAMCORDER MONTAGE
The entire sequence feels like someone physically running around the scene with a late-1990s handheld camcorder, rapidly capturing fragments of the night.
0.0-1.2 sec:
Start with a shaky wide shot of the entire group and lineup of luxury cars. The operator quickly steps sideways while filming, causing natural handheld bobbing and imperfect framing. Several bright camera flashes fire during the movement, briefly illuminating faces, jewelry and car bodywork.
1.2-2.2 sec:
Abrupt handheld move toward a Ferrari. Brief close-up of the front emblem and headlights. The camera shakes while the operator moves around the front corner of the car. A harsh direct flash briefly blows out the chrome and paint reflections.
2.2-3.3 sec:
Hard handheld whip toward the elderly woman. She is already mid-conversation, angrily speaking into the large 1990s phone. The camera gets unusually close to her face, slightly off-center. Another direct flash suddenly illuminates her face, diamond chain and phone.
3.3-4.3 sec:
Quick low handheld shot moving past several pairs of expensive sneakers and car tires, then tilting upward toward the group. The operator briefly loses framing before correcting.
4.3-5.2 sec:
Fast medium shot of the woman continuing her furious phone conversation while the luxury cars sit behind her. She gestures sharply with her free hand. The people around her barely react.
5.2-6.0 sec:
The camera quickly backs away into a wide shot, revealing the entire group and cars again. Another burst of direct flash briefly freezes the scene before the image falls back into dark, grainy camcorder exposure.
IMAGE CHARACTER
Make this look like real late-1990s consumer/professional camcorder footage, not modern cinema.
Strong but believable analog/digital camcorder grain, low-light noise, slight chromatic fringing, blown highlights from direct flash, dark crushed shadows, imperfect autofocus, exposure pumping, motion smear, subtle interlacing/CCD character, occasional overexposure from the flash and slightly washed-out colors.
The flash should feel like a real on-camera photographic flash, creating sudden harsh illumination against the otherwise dark environment.
The handheld movement is extremely important: no gimbal, no Steadicam, no perfectly smooth dolly, no robotic movement. The operator should physically stumble, reposition, tilt, pan and correct framing while trying to capture the group.
Human proportions, vehicles, clothing, jewelry and environmental scale must remain completely realistic.
The overall feeling is wealthy, mysterious, badass late-90s hip-hop culture captured by someone with a camcorder after midnight - raw, spontaneous and expensive at the same time.
AUDIO - NO BACKGROUND MUSIC.
Only diegetic sound: distant city ambience, car engines idling, footsteps on pavement, clothing movement, camera handling noise, occasional camera-flash mechanical sounds, distant traffic and the elderly woman’s angry voice coming through the phone conversation. Camera: aggressive handheld, the frame shaking and lurching with the action, quick reframes and an urgent run-and-gun feel.La misma receta lleva a dos presentadores a través de dos planos. Cada presentador empezó como una hoja de personaje: ocho expresiones y una vista de cuerpo entero de una persona con un solo atuendo, sobre un fondo gris liso. Luego llegó una placa de fondo de la mansión sin ninguno de los presentadores: una pantera negra en un sofá de cuero negro, iluminada por un flash directo de cámara, y un hombre con capucha en una silla al fondo de la habitación, dejando espacio para los presentadores. Ambos clips de los presentadores adjuntan las tres imágenes en Imágenes de referencia en el compositor de vídeo, y ambos prompts empiezan nombrándolas: "Usa la hoja de personaje masculina subida como la referencia de identidad EXACTA para el hombre."


Create a professional photorealistic character reference sheet of ONE fictional adult white male, approximately 28-32 years old. This is a BASE CHARACTER SHEET for maintaining identical character likeness across future AI-generated images and videos.
CHARACTER IDENTITY: handsome masculine face, strong defined jawline, straight proportional nose, slightly deep-set expressive eyes, natural eyebrows, subtle cheekbone definition, realistic lips, short-to-medium messy blonde 1990s hair with the exact same hairline, length, texture and styling in every frame. Realistic facial asymmetry, visible pores, subtle skin imperfections and completely natural human skin texture. Athletic masculine build, broad shoulders and realistic proportions.
WARDROBE MUST REMAIN IDENTICAL IN EVERY PANEL: oversized black leather jacket, loose white/off-white shirt, baggy dark 1990s trousers, heavy gold chain, gold watch and several gold rings. No logos, no text, no modern fashion.
Create ONE clean character-sheet composition containing 8 clearly separated portrait/reference panels of the SAME EXACT PERSON. The face, hairstyle, age, skin tone, body proportions and wardrobe must remain completely consistent across all panels.
PANEL 1 - straight-on neutral expression.
PANEL 2 - straight-on subtle confident expression.
PANEL 3 - slight serious/intimidating expression.
PANEL 4 - subtle smirk.
PANEL 5 - natural genuine smile.
PANEL 6 - surprised/alert expression with slightly raised eyebrows.
PANEL 7 - angry/intense expression, controlled rather than exaggerated.
PANEL 8 - relaxed thoughtful expression.
Also include one full-body neutral standing view beside or below the portrait grid, showing the complete outfit and body proportions.
Use consistent neutral studio lighting so the face can be clearly studied. No dramatic shadows, no extreme color grading, no beauty retouching. Photorealistic skin and facial detail.
The most important requirement is IDENTITY CONSISTENCY: every panel must look unmistakably like the exact same person, not different variations of the character. Preserve the exact facial structure, eye shape, nose, mouth, jawline, hairline, hairstyle, skin tone and proportions across every expression.
Straight photographic reference-sheet presentation, clean neutral background, realistic photography, high facial detail, natural proportions, no text, no labels, no duplicate people, no extra characters.Create a photorealistic cinematic background plate for an underground late-1990s American hip-hop music video. Show ONLY the environment and background characters described below - do NOT include the main male character or the female character.
INTERIOR: an enormous dark luxury mansion room at night. The room feels expensive, mysterious and slightly sinister. Black and very dark brown interior, dark polished wood, black leather furniture, heavy dark curtains, subtle antique/luxury details, large shadowy architectural elements and a deep black background. The space should feel like a private mansion room rather than a modern studio.
FOREGROUND: a large black leather couch positioned prominently in the room. A large BLACK PANTHER is calmly sitting/lying on the couch, relaxed but alert, realistic anatomy, glossy black fur catching tiny highlights from the camera flash. The panther should feel like a real animal naturally occupying the room, not posed like a fantasy creature.
BACKGROUND: several meters behind the couch, place ONE adult man restrained in a simple heavy chair. His wrists are visibly secured to the chair, but there are NO injuries, NO blood, NO wounds and NO graphic details. He wears a plain white sleeveless undershirt and dark trousers. His face is completely covered by a loose dark cloth hood/bag, creating a mysterious silhouette. He sits tense and uncomfortable, suggesting an intense off-screen interrogation without showing any violence.
LIGHTING IS CRITICAL: reproduce the feeling of a cheap early-2000s/late-1990s consumer camcorder recording in an extremely dark room with the CAMERA FLASH ON. A harsh direct on-camera flash hits the foreground objects, producing bright blown highlights on the black leather couch and the panther's fur while the rest of the mansion falls rapidly into deep darkness. Add subtle dim warm practical lamps far in the background, barely illuminating parts of the room. Mix warm amber practical light with cold blue-violet reflections and flash spill.
CAMERA LOOK: handheld consumer camcorder photograph, slightly low-light and imperfect. Strong optical softness, heavy analog/CCD noise, dense film grain, subtle chromatic aberration, crushed blacks, blown flash highlights, slight lens bloom, imperfect exposure and natural focus falloff. The foreground should be sharper while the background man and mansion architecture gradually fall into soft darkness. The image should feel like a frame captured accidentally during a secret late-1990s/early-2000s underground recording.
COMPOSITION: wide-medium establishing shot showing the couch and panther in the foreground/midground and the restrained hooded man clearly visible deeper in the room. Leave enough empty space around the couch for the female character to be composited beside the panther later, and enough space in the background for the male character to be added later.
No main male character. No female character. No modern objects. No text. No logos. No weapons. No injuries. No blood. No gore. Photorealistic, raw, mysterious, luxurious and unsettling.

Use the uploaded male character sheet as the EXACT identity reference for the man. Preserve his face, blonde 1990s hair, black leather jacket, white shirt, gold chain, jewelry and proportions exactly.
Use the uploaded female character sheet as the EXACT identity reference for the woman. Preserve her face, blonde 1990s hair, black dress, leather jacket, gold jewelry and proportions exactly.
Use the uploaded mansion/location image as the EXACT environment reference. Preserve the dark mansion, black leather couch, black panther, wooden architecture and background composition.
Create ONE continuous 4-second handheld camcorder shot with three connected beats. No cuts.
BEAT 1 - MAN:
Begin with the man standing beside the restrained hooded man in the chair in the background. His back is partially toward the camera. He looks physically tired and composed after an intense off-screen interrogation. His hands are visibly dirty/stained but show no graphic injury. He pauses, then slowly turns his upper body and head toward the camera.
As he turns, the camera operator reacts naturally and performs a crude optical camcorder zoom toward him. The zoom is imperfect and mechanical, briefly losing focus before autofocus catches his face. He looks directly toward the camera and says:
“These videos have been going viral lately.”
His delivery is serious, calm and slightly intimidating. Keep his movement natural and restrained.
BEAT 2 - PAN TO WOMAN:
Immediately after he finishes the line, the camera quickly but imperfectly pans from the man toward the woman sitting on the black leather couch beside the panther.
IMPORTANT CAMERA DIRECTION:
Do NOT pan across the entire mansion or make a huge sweeping movement. Pan through the SHORTEST DIRECT PATH between the man's position and the woman's position. Keep the movement compact and motivated, as if the camera operator is physically turning toward the person who begins speaking.
During the pan, allow natural motion blur, exposure fluctuation and brief autofocus hunting. The camera settles on the woman and panther.
The woman is calmly petting the black panther while looking toward the camera. She says:
“But nobody teaches you how to make them.”
She delivers the line confidently and naturally. While speaking, she continues slowly stroking the panther. The panther remains calm, occasionally blinking or subtly moving its ears.
BEAT 3 - MAN MOVES CLOSER:
As soon as the woman finishes, the camera shifts back toward the man.
The man now walks naturally toward the camera and toward the couch, closing the distance. The camera operator backs up slightly while maintaining a loose handheld frame. The camera performs another crude optical zoom/focus adjustment as the man approaches.
He stops beside the couch near the woman and looks directly into the camera. The camera settles on his face in a slightly imperfect medium close-up.
He says:
“So we got you.”
His delivery is short, serious and confident.
CAMERA STYLE THROUGHOUT:
Authentic late-1990s / early-2000s consumer camcorder footage. VERY handheld. Real human operator movement: micro-shakes, imperfect framing, tiny corrections, slight stumble in movement, natural motion blur and occasional exposure pumping. No gimbal. No smooth modern tracking. No polished Hollywood camera movement.
Use crude optical zoom rather than digital zoom. Zooms should have slight mechanical jerk, focus breathing, autofocus hunting and temporary softness before locking onto the subject.
LIGHTING:
Extremely dark mansion interior with dim warm practical lamps in the background. Harsh DIRECT ON-CAMERA CAMCORDER FLASH illuminates whoever the camera is focused on, producing blown highlights on faces, gold jewelry, black leather and the panther's glossy fur. Deep black shadows surround the subjects. Mix subtle warm amber practical light with faint cool blue-violet tones.
IMAGE CHARACTER:
Heavy CCD noise, analog grain, low-light color noise, optical softness, crushed blacks, blown flash highlights, slight chromatic aberration, mild lens bloom, imperfect exposure and occasional focus hunting. No HDR, no modern sharpness, no cinematic stabilization.
The entire shot should feel like a raw piece of underground 1990s/early-2000s footage captured by someone physically holding an old camcorder with the flash on.
No cuts. No subtitles. No text overlays. No extra characters. Preserve exact character likeness and exact mansion environment. Camera: aggressive handheld, the frame shaking and lurching with the action, quick reframes and an urgent run-and-gun feel.El plano final se escribe como una continuación directa: "misma mansión oscura, mismo sofá de cuero negro, misma pantera negra, mismos muebles, misma iluminación", y la cámara es "la MISMA CÁMARA DE VÍDEO ANTIGUA DE MANO de la escena anterior". Cuando dos planos deben encajar, indícalo en el segundo prompt y enumera lo que se mantiene.

Use the uploaded male and female character sheets as the EXACT identity references. Preserve their faces, hairstyles, body proportions, wardrobe and jewelry exactly.
Use the uploaded mansion/location reference as the EXACT environment. This must feel like a direct continuation of the previous shot: same dark mansion, same black leather couch, same black panther, same furniture, same lighting and same visual atmosphere.
ONE CONTINUOUS 4-SECOND SHOT. No cuts.
COMPOSITION:
The woman remains seated on the black leather couch beside the black panther, calmly petting it throughout the scene. The man is now positioned BEHIND the couch, slightly crouched and leaning forward toward the woman. He is close enough to feel naturally connected to her but remains behind the couch.
DIALOGUE / PERFORMANCE:
The woman looks toward the camera and says naturally:
“Everyone is making these. It’s time you give it a shot.”
She continues gently petting the panther while speaking.
The man then leans slightly forward from behind the couch and says:
“Getting creative is the hardest part.”
The woman turns her attention slightly toward him, then back toward camera and says:
“knoll-jia makes it easy.”
The man then looks toward the camera and says:
“If you want the free guide to follow along…”
The woman finishes:
“…reply nol, and I’ll send it to you.”
Keep the delivery conversational, confident and understated. Do not make them sound like actors delivering exaggerated commercial dialogue. Natural pauses and subtle facial reactions.
CAMERA:
The camera is operated like the SAME OLD HANDHELD CAMCORDER from the previous scene. Maintain exact visual continuity.
Begin with a loose handheld medium-wide composition containing the woman, panther and man behind the couch. Slight natural camera shake and imperfect framing.
As the woman speaks, make a very subtle crude optical zoom toward her. Let autofocus briefly breathe/hunt before settling on her face.
When the man speaks, naturally shift the camera's attention upward/back toward him with a small handheld reframing movement. Do NOT perform a large cinematic pan.
When the woman speaks again, gently drift the camera back toward her.
For the final “reply Nol” line, settle into a slightly closer handheld framing of the woman and panther.
CAMERA CHARACTER:
Authentic late-1990s/early-2000s consumer camcorder. Strong handheld micro-shake, imperfect framing, tiny operator corrections, slight motion blur, crude optical zoom, autofocus hunting, focus breathing and occasional exposure fluctuation.
LIGHTING:
Same extremely dark mansion lighting as the previous shot. Harsh direct ON-CAMERA FLASH illuminates the characters, black leather, gold jewelry and the panther's glossy fur. Deep black shadows surround the room. Dim warm practical lamps remain visible in the background with subtle cool blue-violet tones.
IMAGE TEXTURE:
Heavy CCD noise, analog grain, optical softness, crushed blacks, blown flash highlights, subtle chromatic aberration, mild lens bloom and imperfect low-light exposure. No modern stabilization, no HDR, no polished Hollywood look.
The final result must feel like the exact SAME handheld camcorder recording continuing naturally from the previous scene.
No cuts. No subtitles. No text overlays. No new characters. No wardrobe changes. Preserve exact likeness and environment. Camera: aggressive handheld, the frame shaking and lurching with the action, quick reframes and an urgent run-and-gun feel.Consejo:Escribe el nombre como suena. El prompt de cierre escribe NOLGIA como knoll-jia, para que el modelo lo pronuncie bien. Haz lo mismo con cualquier marca o nombre que el modelo pueda leer mal.
Atención:El chip de duración define la longitud, no el prompt. Ambos prompts del presentador piden ONE CONTINUOUS 4-SECOND SHOT, y el prompt de la iglesia dice DURATION: 7 SECONDS. Los clips duran 6, 11 y 4 segundos: las longitudes definidas en el chip de duración. Ajusta tus tiempos al chip.
Los ingredientes
Genera el vídeo con Seedance 2.5
Abre Vídeo desde el menú Crear y quédate en Texto a vídeo. Los clips de House animals y Shoot out no usan personaje, ni fotograma inicial, ni referencia, solo el prompt; para los presentadores, añade primero las hojas y la placa base en Imágenes de referencia. Pulsa Cambiar en la tarjeta del modelo y elige Seedance 2.5, configura el chip de relación de aspecto en 9:16 y el de duración en 4s, y deja la calidad en 720p y Audio On para que el clip vuelva con su propio sonido. Selecciona tu proyecto en el desplegable Proyecto para que todas las tomas acaben ahí, pega el prompt y pulsa Generar vídeo. El precio aparece en el botón antes de que se ejecute nada.

| Escena de House animals | Ejecuciones | Lo anterior a la versión guardada |
|---|---|---|
| El paseo inusual del perro | 1 | Nada: se guardó la primera ejecución |
| La pantera (se guardaron dos) | 4 | Cuatro ideas, una ejecución cada una: bajo una mesa de patio, en una barbacoa, entrando en el jardín (guardada como bonus) y tumbada junto a la silla de jardín (guardada) |
| La fiesta de cumpleaños | 4 | Un comedor, luego una cena formal ejecutada dos veces, ambas con los murciélagos llegando de repente; luego los murciélagos volando desde el primer fotograma |
| La fiesta en la piscina | 3 | Un cocodrilo saliendo, luego un cocodrilo ENORME emergiendo, ambos escritos para provocar pánico; luego cocodrilos de tamaño normal a los que nadie presta atención |
Cuatro segundos es el clip más corto de Seedance 2.5, y aquí es un golpe de un montaje rápido. También es muy poco tiempo: un prompt que necesita una configuración, una revelación, una reacción y un final no siempre encaja. La fiesta de cumpleaños y la fiesta en la piscina muestran cómo es eso. Cada clip tiene un precio según el modelo, la duración y la calidad; el corte en la línea de tiempo y la exportación no se facturan. La tarifa actual:
Seedance 2.5Pro and up
Per 5s clip
480p 26 créditos · 720p 56 créditos · 1080p 137 créditos
1080p renders at 16:9 and 9:16
GPT Image 2.5 FlareEvery plan
Per image
Native 8 créditos · 2K 21 créditos · 4K 58 créditos
Se lee en directo del catálogo al cargar esta página. Cada precio se muestra antes de generar. Ver todas las tarifas.
La pantera: no pasa nada, luego entra
El prompt de acariciar casi no tiene acción: ella acaricia a la pantera, esta se inclina hacia su mano, mira a la cámara y vuelve a apoyar la cabeza. "No pasa nada más dramático". La gracia está en que todos tratan a una pantera real como si fuera una mascota doméstica, así que el prompt gasta sus palabras en hacer que la pantera parezca normal: relajada, parpadeando, de tamaño normal.
SEEDANCE 2.5 VIDEO PROMPT - 9:16
A completely ordinary suburban American backyard on a warm late afternoon.
An elderly woman in a simple house dress and slippers is sitting comfortably in a lawn chair beside her backyard swimming pool.
A REGULAR-SIZED ADULT BLACK PANTHER is lying peacefully beside her chair.
IMPORTANT: The panther is a realistic NORMAL-SIZED adult panther, approximately the size of a real adult black leopard. NOT oversized, NOT gigantic, NOT a fantasy creature.
The old woman casually pets the panther's head and slowly scratches behind its ears.
The panther is completely relaxed and behaves like a real domesticated animal, calmly leaning into her hand and blinking.
The woman smiles and continues petting it.
The camera operator is standing several meters away filming this like a casual home video.
The old woman occasionally looks toward the camera while continuing to pet the panther.
The panther briefly looks directly into the camera.
Then it calmly puts its head back against the woman's leg.
Nothing else dramatic happens.
The entire scene should feel bizarre only because everyone is treating a real panther like an ordinary household pet.
VISUAL DNA:
Extremely raw handheld consumer-camera home-video footage.
Real human camera operator.
Constant subtle handheld micro-shake.
Uneven human movement.
Slightly crooked framing.
Imperfect amateur composition.
Occasional accidental digital zoom.
Camera operator sometimes moves closer and then stops.
Autofocus naturally hunts between the old woman and panther.
Natural exposure fluctuations.
Realistic animal fur and anatomy.
Realistic panther proportions.
Natural eye reflections.
Realistic breathing and subtle body movement.
Warm natural afternoon sunlight.
Realistic backyard shadows.
Cheap consumer-camera optics.
Slight motion blur.
Subtle rolling shutter.
Digital noise.
Compression artifacts.
Slightly dirty imperfect lens.
NO giant panther.
NO oversized animal.
NO fantasy creature.
NO CGI-looking animal.
NO attack.
NO aggression.
NO dramatic animal behavior.
NO gimbal.
NO Steadicam.
NO drone.
NO perfect tracking.
NO slow motion.
NO polished wildlife cinematography.
NO cinematic lighting.
The footage should look like someone casually filmed their elderly neighbor petting her completely normal-sized panther in her backyard.
El extra es el único clip de Animales domésticos con una revelación: una abuela lee el periódico junto a su piscina, una pantera sale de detrás del seto, el operador lo nota antes que ella y hace zoom, y ella toma otro sorbo de su bebida. La pantera ya está en el borde del plano cuando empieza el clip y la reacción es pequeña, por eso encaja. En el montaje abre el vídeo, recortado a 2,4 segundos.
SEEDANCE 2.5 VIDEO PROMPT - 9:16
A completely ordinary American suburban backyard in the late afternoon.
An elderly woman in a simple house dress and slippers sits comfortably in a plastic lawn chair beside a swimming pool. She is drinking iced tea and reading a newspaper.
The camera operator films casually from the patio.
Everything feels peaceful.
A huge BLACK PANTHER slowly walks into the backyard from behind a hedge.
The camera operator notices it before the woman does.
The camera immediately becomes nervous and shaky.
The panther silently walks across the grass only a few meters behind the woman.
The operator slowly zooms in.
The old woman finally looks up.
She sees the panther.
Long silence.
Instead of panicking, she casually takes another sip of her drink.
The panther walks past her and sits beside the pool.
The woman looks toward the camera with an expression like this is completely normal.
She goes back to reading her newspaper.
CUT.
No attack. No gore. No exaggerated animal behavior. The panther behaves like a real wild animal.
VISUAL DNA:
Extremely raw handheld consumer-camera footage.
Real human camera operator.
Constant subtle handheld micro-shake.
Uneven framing.
Slightly crooked horizon.
Camera operator reacts nervously and moves backward.
Occasional accidental digital zoom.
Autofocus briefly hunts between the woman and panther.
Natural exposure fluctuations.
Realistic fur detail.
Natural afternoon sunlight.
Realistic shadows.
Cheap consumer-camera optics.
Slight motion blur.
Subtle rolling shutter.
Digital noise and compression artifacts.
Dirty imperfect lens.
No gimbal.
No Steadicam.
No drone.
No perfect composition.
No cinematic tracking.
No slow motion.
No polished Hollywood wildlife cinematography.
No CGI-looking animal.
The footage should feel like a neighbor accidentally captured something completely insane happening in an ordinary backyard. Camera: aggressive handheld, the frame shaking and lurching with the action, quick reframes and an urgent run-and-gun feel.
Atención:Una palabra puede desbloquear el tamaño. El prompt adicional dice "A huge BLACK PANTHER" y no tiene línea de tamaño. Si lo reutilizas, cambia huge por la línea del prompt de la caricia: approximately the size of a real adult black leopard, NOT oversized.
La fiesta de cumpleaños: ponlo todo en el primer fotograma
Las primeras versiones de esta escena contaban una historia: una fiesta tranquila, luego murciélagos entrando de repente, luego pánico, y luego la abuela poniéndose de pie con una pistola. En 4 segundos la historia no cabía. En el segundo borrador de la cena formal, más abajo, el clip comienza en la mesa tranquila, la cámara gira bruscamente, los murciélagos salen como manchas oscuras por el techo, y la abuela dispara desde su silla.


El prompt mantenido indica que la fiesta ya estaba ocurriendo antes de que la cámara empezara: los murciélagos vuelan desde el primer fotograma y nunca se detienen, la abuela ya sostiene la pistola y los niños ya están corriendo. Se repite bajo IMPORTANT, y una vez más en los noes: NO murciélagos apareciendo de repente, NO murciélagos desapareciendo. Repite lo que el clip no puede fallar.
SEEDANCE 2.5 VIDEO PROMPT - 9:16
A chaotic suburban American children's birthday party inside a crowded living room during the afternoon.
Colorful balloons everywhere.
Birthday cake on a table.
Paper decorations.
Kids running around.
Parents talking.
Food and drinks on tables.
Bright ordinary household lighting.
FROM THE VERY FIRST FRAME, MULTIPLE REALISTIC BATS ARE ALREADY FLYING THROUGH THE ROOM.
The bats NEVER stop flying.
They constantly circle around the ceiling, weave between balloons, fly above the guests and occasionally swoop through the middle of the room.
The party continues despite the bats.
Kids are running around laughing and playing.
Some adults duck occasionally as bats fly past them.
An elderly grandmother stands in the middle of the room holding a handgun.
She is completely calm.
She keeps looking upward and firing cinematic shots toward the flying bats throughout the entire scene.
The camera NEVER presents the shooting as precise or instructional. The gun is simply part of the absurd fictional chaos.
Each time she fires, the camera operator flinches violently.
Muzzle flashes briefly illuminate the room.
The bats keep flying.
The kids keep running around.
People duck, crouch, move around furniture and continue trying to get through the party.
A kid runs directly across the foreground while a bat flies above them.
Another bat briefly flies between the camera and Granny.
Granny calmly tracks the flying bats and continues firing toward empty areas of the room.
NO BAT IS HIT.
NO BLOOD.
NO GORE.
NO ANIMAL INJURY.
The scene should feel completely chaotic but strangely casual.
IMPORTANT:
The bats must already be present when the video begins.
Do NOT introduce the bats halfway through.
They must remain continuously visible and active throughout the entire clip.
Granny must already be holding the gun and actively shooting during the scene.
Kids must continuously run around the room.
The party must feel like it was already happening before the camera started recording.
VISUAL DNA:
Extremely raw handheld consumer-camera home-video footage.
Real human camera operator.
Constant imperfect handheld shake.
Uneven movement.
Camera operator physically reacts to every gunshot.
Sudden involuntary camera jerks.
Occasional accidental reframing.
Kids randomly cross directly in front of the lens.
People partially block the frame.
Camera sometimes loses Granny and then finds her again.
Autofocus constantly hunts between foreground people, bats and background objects.
Fast-moving bats create realistic motion blur.
Bats have realistic wings, anatomy and unpredictable flight paths.
Natural household lighting.
Exposure briefly clips during muzzle flashes.
Realistic smoke from gunfire.
Cheap consumer-camera optics.
Soft image.
Digital noise.
Compression artifacts.
Subtle rolling shutter.
Dirty imperfect lens.
Realistic motion blur.
NO gimbal.
NO Steadicam.
NO perfect tracking.
NO cinematic composition.
NO slow motion.
NO dramatic Hollywood lighting.
NO polished action-movie look.
NO CGI-looking bats.
NO bats suddenly appearing.
NO bats disappearing.
NO bat being shot.
NO blood or gore.
The final result should feel like an insane family birthday home video that somebody happened to record in real life.Atención:Di lo que no debe pasar, con la misma claridad que lo que debe. El prompt nunca presenta el disparo como preciso o instructivo, ningún murciélago es alcanzado, y no hay sangre, gore ni lesiones. Cada uno de estos puntos es una línea propia.
La fiesta en la piscina: a nadie le importa
Ambos borradores de cocodrilos se escribieron para el pánico: un cocodrilo sale, o un COCODRILO GIGANTE emerge, y la fiesta se da cuenta y entra en pánico. El segundo volvió con un cocodrilo nadando directamente hacia la lente y llenando el plano en el borde de la piscina, mientras la fiesta estaba sentada al otro lado mirando. Nadie entró en pánico.


El prompt mantenido elimina la revelación y el pánico. Los cocodrilos están en la piscina desde el principio, miden de 2,5 a 3 metros y NO SON GIGANTES, y la parte extraña se explica claramente: A NADIE LE IMPORTA. Un niño nada junto a uno, un adulto mete los pies, dos mujeres siguen hablando. Una escena inexpresiva encaja en 4 segundos; una cadena de reacciones no.
SEEDANCE 2.5 VIDEO PROMPT - 9:16
A completely ordinary suburban American family pool party on a bright summer afternoon.
A medium-sized backyard swimming pool surrounded by adults and children. People are sitting in lawn chairs, eating barbecue, talking, laughing and relaxing. Kids are playing in the pool.
THERE ARE TWO NORMAL-SIZED ADULT CROCODILES IN THE POOL.
The crocodiles are realistic, approximately 2.5 to 3 meters long, normal real-world crocodile size. NOT GIANT. NOT MONSTROUS. They simply swim slowly through the pool between the people.
The strange part is that NOBODY CARES.
People casually continue swimming, talking and eating as if crocodiles being in the pool is completely normal.
One kid casually swims past a crocodile.
An adult sitting on the pool edge dips their feet into the water while a crocodile slowly swims nearby.
A woman continues talking to another woman without even looking at the crocodile.
The camera operator casually walks around filming the party.
The camera briefly follows one crocodile as it swims past an inflatable pool float.
The crocodile behaves like a completely normal animal: slow, natural swimming, subtle head movement, realistic eyes, realistic water movement.
No attacks.
No screaming.
No panic.
No one reacts dramatically.
No one runs away.
No crocodile behaves aggressively.
The humor and surrealism come entirely from how NORMAL everyone treats the crocodiles.
VISUAL DNA:
Extremely raw handheld consumer-camera home-video footage.
Real human camera operator.
Constant subtle handheld micro-shake.
Uneven footsteps.
Slightly crooked framing.
Imperfect amateur composition.
Occasional accidental digital zoom.
Camera sometimes drifts away from the subject.
Autofocus naturally hunts between foreground people and crocodiles.
Natural exposure fluctuations in bright sunlight.
Realistic water reflections.
Realistic crocodile skin, anatomy and movement.
Natural summer daylight.
Realistic shadows.
Cheap consumer-camera optics.
Slight motion blur.
Subtle rolling shutter.
Digital noise.
Compression artifacts.
Slightly dirty imperfect lens.
NO gimbal.
NO Steadicam.
NO drone.
NO perfect tracking.
NO cinematic camera movement.
NO slow motion.
NO polished Hollywood cinematography.
NO giant crocodiles.
NO fantasy monster crocodiles.
NO CGI-looking animals.
It should look like a completely ordinary family home video where, for some inexplicable reason, normal-sized crocodiles are just part of the pool party.Toma de prueba: el hombre que no reacciona
El segundo proyecto cambia los animales por acción y mantiene la expresión impasible. En tres de sus prompts ocurre algo fuerte y violento justo al lado de un hombre, la cámara entra en pánico y él no: el almacén detrás de él explota y él sigue caminando, un helicóptero pasa bajo sobre su tejado y él se pone las gafas de sol, patea una puerta de coche con enorme fuerza y luego simplemente la mira. El prompt dice abiertamente que la reacción es lo importante: "But the man DOES NOT react."




Vertical 9:16 raw handheld consumer camcorder footage, early-2000s low-budget street video aesthetic.
A completely ordinary industrial parking lot in the late afternoon. A huge black sedan is parked beside an abandoned warehouse. A rugged-looking man in dark work clothes slowly walks toward the camera carrying nothing, completely emotionless.
The camera operator is standing across the parking lot filming casually. The framing is imperfect and slightly crooked. The man gets closer.
Suddenly a massive explosion erupts behind him from the warehouse.
The camera violently flinches and jerks sideways from the shock. Autofocus loses the man's face for a moment. Exposure blows out from the fireball. Dust and debris rush across the parking lot.
But the man DOES NOT react.
He keeps walking directly toward the camera through the smoke as if absolutely nothing happened.
The camera operator instinctively backs away, causing uneven footsteps and chaotic handheld shake. The man gets closer until he fills the frame.
RAW REALISM. No heroic slow motion. No polished action cinematography. No dramatic crane shot. No perfect composition.
Cheap consumer camera optics, ugly digital zoom, autofocus hunting, motion blur, blown highlights, muddy blacks, imperfect exposure, natural environmental sound, microphone clipping from the explosion.
The footage should feel accidentally captured, dangerous and completely real. Camera: aggressive handheld, the frame shaking and lurching with the action, quick reframes and an urgent run-and-gun feel.Vertical 9:16 raw handheld footage.
A quiet residential neighborhood on a cloudy afternoon.
An elderly man in a simple white tank top stands beside an old luxury sedan parked outside a small house.
The camera operator films him from across the street.
The old man calmly looks toward the sky.
A military-style helicopter suddenly descends extremely low behind the houses.
The rotor wash violently throws dust, leaves and loose papers through the street.
The camera shakes uncontrollably as the operator tries to keep filming.
The old man doesn't move.
He simply puts on a pair of sunglasses.
The helicopter passes directly overhead.
The camera operator instinctively ducks.
When the camera comes back up, the old man is still standing there completely calm.
He looks directly into the camera.
Very short, absurd, intimidating moment.
No heroic cinematography. No smooth tracking. No perfect composition.
Cheap handheld consumer camera, natural cloudy daylight, blown sky, imperfect autofocus, exposure fluctuations, dirty lens, subtle digital noise, real motion blur, unstable framing, accidental zoom.
It should feel like someone randomly filmed an unbelievable moment on the street. Camera: aggressive handheld, the frame shaking and lurching with the action, quick reframes and an urgent run-and-gun feel.Vertical 9:16 raw handheld street footage.
Nighttime outside a grimy convenience store.
A huge older black sedan is parked underneath a flickering fluorescent sign.
A heavily built man wearing a black leather jacket stands beside the car.
The camera operator films from across the parking lot.
The man slowly walks toward the driver's door.
He suddenly kicks the door with enormous force.
The entire car violently rocks sideways.
The camera operator flinches and takes an involuntary step backward.
The man casually looks at the damaged door.
Then he walks away.
No exaggerated superhero movement.
The impact must feel heavy and physically believable.
Camera behavior is the star: sudden reaction shake, imperfect framing, autofocus briefly losing focus during the impact, exposure pumping from the fluorescent lights, accidental digital zoom, slight rolling shutter.
Dirty late-night consumer footage. Realistic skin, realistic clothing, real metal deformation.
No slow motion. No music-video polish. No Hollywood action cinematography.
It should feel like a random person accidentally captured something violent and absurd. Camera: aggressive handheld, the frame shaking and lurching with the action, quick reframes and an urgent run-and-gun feel.Consejo:Dale a la cámara la reacción que el hombre se niega a dar. Cada prompt traslada el drama al operador: la cámara se sacude violentamente y se mueve lateralmente, el autofoco pierde el rostro del hombre, la exposición se quema por la bola de fuego, el operador se agacha cuando pasa el helicóptero. "El comportamiento de la cámara es la estrella", dice el prompt de la tienda de conveniencia. Cuanto más tranquilo esté el hombre, más fuerte debe reaccionar la cámara.
Toma única: un plano, y la cámara se sacude
Las otras tres son disparos únicos en habitaciones corrientes: una cocina a medianoche, una tienda de discos después del cierre, un ascensor antiguo. Cada prompt dedica más palabras a lo que el plano hace a la cámara que al plano en sí: el fogonazo de la boca del cañón quema las altas luces durante una fracción de segundo, el enfoque automático se fija en el humo en lugar de en el hombre, el operador reacciona ligeramente tarde y se echa hacia atrás.




SEEDANCE 2.5 VIDEO PROMPT - 9:16
A tiny apartment kitchen at midnight.
Old refrigerator humming. Dirty dishes. Harsh overhead fluorescent tube.
A man stands at the kitchen counter smoking a cigarette.
The camera operator films him from the hallway.
Suddenly a loud gunshot comes from another room.
The man freezes.
He looks toward the doorway.
The camera operator takes a nervous step backward.
The man grabs a handgun from the counter and fires ONE shot toward the unseen room.
Huge muzzle flash.
The camera violently jerks upward.
Smoke briefly hangs in the kitchen.
The man slowly turns toward the camera.
He takes another drag from his cigarette.
CUT.
No injury or gore.
VISUAL DNA:
Cheap handheld consumer-camera footage.
Human operator.
Constant subtle shake.
Uneven footsteps.
Crooked framing.
Slight camera breathing.
Natural focus hunting.
Autofocus briefly locks onto smoke instead of the subject.
Muzzle flash temporarily blows out highlights.
Realistic motion blur.
Low dynamic range.
Dirty lens.
Digital noise.
Compression artifacts.
Practical fluorescent lighting.
No artificial cinematic lighting.
No gimbal.
No Steadicam.
No perfect framing.
No slow motion.
No polished action cinematography.
No glossy commercial aesthetic. Camera: aggressive handheld, the frame shaking and lurching with the action, quick reframes and an urgent run-and-gun feel.SEEDANCE 2.5 VIDEO PROMPT - 9:16
An underground 1990s record store after closing.
Stacks of vinyl records. Posters on the walls. Fluorescent ceiling lights. Old stereo equipment.
A mysterious man in oversized black streetwear stands between the shelves.
The camera operator slowly approaches him.
He looks directly at the camera.
Suddenly someone off-screen fires a shot.
The camera snaps violently toward the sound.
Records shake on the shelves.
The man calmly pulls a handgun and fires once toward an unseen direction.
The camera operator ducks behind a shelf.
The camera slowly rises again.
The man has disappeared.
Only the spinning record player remains.
CUT.
VISUAL DNA:
Authentic 90s consumer-camera feeling.
Very handheld.
Unstable framing.
Cheap optical zoom.
Focus hunting.
Slightly soft image.
Natural fluorescent flicker.
Ugly exposure.
Muzzle flash briefly overwhelms the camera sensor.
Realistic motion blur.
Subtle VHS-like softness without fake VHS overlays.
Natural film grain and digital noise.
Dirty lens.
No timestamp.
No REC icon.
No text overlays.
No stabilization.
No cinematic crane.
No polished music-video look.
No slow motion. Camera: aggressive handheld, the frame shaking and lurching with the action, quick reframes and an urgent run-and-gun feel.SEEDANCE 2.5 VIDEO PROMPT - 9:16
A brutal, raw underground crime-film moment captured on a cheap handheld consumer camera.
Inside a cramped old apartment-building elevator at night. Dirty mirrored walls, scratched metal doors, flickering fluorescent ceiling light.
A tough-looking man in a black leather jacket stands silently inside the elevator, staring straight ahead.
The camera operator is standing outside the elevator filming him.
Just as the doors begin closing, the man suddenly pulls a handgun and FIRES one shot toward an unseen target outside the frame.
The muzzle flash violently illuminates the tiny elevator.
The camera operator instinctively jerks backward and almost loses the framing.
The elevator doors slam shut.
The camera stays pointed at the doors for a beat.
Then slowly steps closer.
CUT.
The gunshot is sudden and shocking, not glorified. No instructional firearm handling. No visible injury or gore.
VISUAL DNA:
Very raw handheld consumer-camera footage.
The camera operator is a real human holding a small cheap camera.
Constant subtle handheld micro-shake.
Uneven human movement.
Imperfect framing.
Camera reacts slightly late to the gunshot.
Violent involuntary camera jerk at the muzzle flash.
Autofocus briefly loses focus.
Exposure blows out for a fraction of a second from the muzzle flash.
Natural motion blur.
Subtle rolling shutter.
Cheap optical characteristics.
Slight digital compression and image noise.
Dirty imperfect lens.
Flickering practical fluorescent lighting.
No gimbal.
No Steadicam.
No polished Hollywood composition.
No slow motion.
No dramatic crane movement.
No glossy CGI appearance.
Make it feel like illegal underground footage somebody accidentally recorded. Camera: aggressive handheld, the frame shaking and lurching with the action, quick reframes and an urgent run-and-gun feel.Atención:Ficción, no instrucciones. El prompt del ascensor lo dice en una línea: "El disparo es repentino y impactante, no glorificado. Sin manejo instructivo de armas de fuego. Sin lesiones visibles ni gore." El prompt de la cocina añade No injury or gore después del CUT. Escribe esas líneas en cada prompt que incluya un arma.
Los seis clips de Shoot out salieron de una sesión de diecisiete ejecuciones de Seedance 2.5: los seis seleccionados, la segunda ejecución del aparcamiento y diez ejecuciones de ideas que no llegaron a buen término. Una de ellas es el restaurante, el último de la cuadrícula anterior: un restaurante a las 2 AM donde un disparo en el exterior debería desencadenar un tiroteo. El clip nunca llega a ese punto; el hombre permanece sentado en su cabina durante todo el tiempo y la cámara se mueve una vez. Revisa cada toma para ver la acción que pediste antes de juzgar cualquier otra cosa.
Puntúalo y córtalo en un solo vídeo
House animals usa una única pista de sonido colocada en el montaje. Shoot out tiene una banda sonora creada en NOLGIA: un instrumental boom-bap oscuro y rápido de principios de los 90, con un riff de piano escaso y algunos ad-libs, del mismo mundo underground de los 90 que los clips. En el montaje, la banda sonora sustituye casi por completo el sonido original de los clips.
Fast, underground early-90s hip-hop instrumental, around 100-106 BPM. Dark, mysterious, badass boom-bap energy. Hard dusty kick and snare, tight swung breakbeat, deep gritty bassline, raw vinyl texture, subtle tape hiss and analog saturation. Main musical element is a haunting, sparse minor-key piano riff - hypnotic, cold, memorable, with occasional chopped piano stabs and reversed piano textures.
Instrumental-focused arrangement with NO full rap verse and NO lead vocal. Only occasional short male hip-hop ad-libs used as rhythmic texture: “ayo,” “uh,” “yeah,” “yo,” “what,” “huh,” scattered naturally throughout the beat, sometimes distant or whispered, sometimes layered over drum hits. Keep the ad-libs sparse - they should feel like part of the production, not a song vocal.
Raw underground 90s New York feel, mysterious nighttime atmosphere, confident and intimidating, dusty sample-based production, imperfect human groove, gritty cassette/vinyl character. Minimal, hypnotic, fast-moving, hard-hitting. No modern trap, no singing, no full vocals, no polished pop production.Abre Audio desde el menú Crear, elige Música en ¿Qué necesitas?, selecciona Lyria 3.5, pega el prompt y pulsa Generar audio. No hay ajuste de duración: esta toma duró aproximadamente dos minutos y medio, y el montaje usa 19,5 segundos a partir de 0:55. Elige la parte que más impacta y recórtala en la línea de tiempo.
Lyria 3.5Every plan
Per generation
Standard 5 créditos
Se lee en directo del catálogo al cargar esta página. Cada precio se muestra antes de generar. Ver todas las tarifas.
House animals dura 18 segundos en 9:16: la pantera entrando, recortada a 2,4 segundos, luego las caricias, la fiesta de cumpleaños, la fiesta en la piscina y la hiena, unos 4 segundos cada uno, con la marca de NOLGIA sobre los últimos 2. Aplica un grano grueso sobre cada clip, más intenso que cualquier cosa en los propios clips, y una única pista de sonido bajo todo el montaje en lugar de la mayor parte del sonido original de los clips.
Shoot out dura 19,5 segundos y tiene cortes más rápidos, de 1,5 a 4 segundos por plano: el aparcamiento, el helicóptero, la tienda de discos, un anciano con cadenas de oro, la cocina, la tienda de conveniencia y el ascensor, con la marca NOLGIA apareciendo en las puertas cerradas del ascensor. El plano de las cadenas de oro no está en el proyecto, por lo que su prompt no aparece aquí.
Ambos cortes se editaron fuera de NOLGIA y se subieron a sus proyectos. Para editar uno en NOLGIA:
- Abre el Workspace del proyecto y pulsa Nueva línea de tiempo, ponle un nombre, ajusta el tamaño del fotograma a Vertical 9:16 y pulsa Crear.
- En Medios del proyecto, añade los clips en orden: arrastra cada uno a la línea de tiempo, o pasa el cursor por encima y pulsa + para añadirlo en la posición del cabezal de reproducción.
- Recorta cada clip a la duración que le corresponde: arrastra el borde de un clip con la herramienta Selección, o define Marcar entrada y Marcar salida en la vista previa antes de añadirlo.
- Para que los clips parezcan una misma cinta, selecciona un clip, abre Color en el inspector y elige un preset de Película, como Fuji Superia 400. El editor no tiene control de grano, así que el grano se añade en el prompt o en otro editor.
- Para el sonido, mantén el de cada clip o coloca la banda sonora en su propia pista con Añadir pista en el grupo Audio de la barra de herramientas, ajusta su Volumen del clip en el inspector de Audio y añade un Fundido de salida al final.
- Pulsa Exportar vídeo. El MP4 terminado se guardará en tu Biblioteca.
La guía de audio cubre la música y los efectos de sonido en la línea de tiempo con más detalle.
Las reglas
- Una idea fuerte por clip.
- Mantén el entorno ordinario.
- Usa movimiento humano natural y proporciones reales.
- Trata la cámara como un objeto físico sostenido por una persona y describe lo que hace.
- Deja que la textura apoye el realismo, no que lo sustituya.
- Pon todo en el primer fotograma y repite lo que el clip no puede fallar.
- Usa reacciones inexpresivas cuando el chiste es que nadie reacciona, y deja que la cámara reaccione.
- Una vez que el mundo y la acción estén claros, deja que Seedance 2.5 gestione el movimiento.
El objetivo no es un plano perfectamente cinematográfico. Es hacer que el espectador crea que alguien grabó accidentalmente algo que nunca debió ver.
Preguntas y respuestas
- ¿Qué modelos crearon estos vídeos?
- Todos los clips son Seedance 2.5, 720p y 9:16, con Audio On. Los clips House animals y Shoot out son solo de texto. Los clips de anfitrión de prompts de NOLGIA adjuntan dos fichas de personaje y una placa de fondo hecha con GPT Image 2.5 Flare. La puntuación de Shoot out es Lyria 3.5.
- ¿Son reales las personas y los animales?
- No. Todo el mundo y todo lo que aparece en los clips fue generado por Seedance 2.5 a partir de los prompts de esta guía. No se introdujo ninguna foto ni metraje de una persona o animal real.
- ¿Por qué algunas partes de los prompts están en mayúsculas?
- Marcan las líneas que el clip no puede fallar: el tamaño del animal, lo que ya está ocurriendo cuando empieza el clip, que el hombre no reacciona, lo que no debe pasar. No hemos probado si las mayúsculas en sí cambian el resultado; lo que cambió entre los borradores y los clips finales fue decir esas cosas de forma explícita.
- ¿Pueden los clips durar más de 4 segundos?
- Sí, Seedance 2.5 crea clips de 4 a 30 segundos, y los clips de prompts de NOLGIA duran de 4 a 11. La etiqueta de duración establece la longitud, independientemente de lo que diga el prompt. La mayoría de los clips aquí son cortos porque cada uno es un beat de un montaje rápido, y un clip más largo necesita más acción para llenarlo.
- ¿Puedo ambientarlo en una década diferente?
- Sí. Indica la década junto con su cámara, por ejemplo, una videocámara doméstica de principios de los 90 o una Handycam digital de principios de los 2000, y mantén el lugar, la ropa y los coches de esos mismos años.
- ¿Los clips incluyen sonido?
- Con Audio On activado, Seedance 2.5 devuelve sonido junto con la imagen, y estos prompts lo solicitan: gruñidos, disparos, una explosión que satura el micrófono. Ambos montajes finales sustituyen la mayor parte por una sola pista: House animals con una banda sonora añadida en el montaje, Shoot out con su partitura de Lyria 3.5.
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