使用 Miroge 创建镜头运动
镜头围绕一位身穿红色羽毛夹克、手持电锯站在餐厅桌子上的女子旋转:先特写她的脸,再拉回桌面,接着升至头顶视角,然后转到她身后,最后回到她的脸部,形成循环。这个镜头运动来自一段手机拍摄的视频。以下是视频制作者在 Miroge 中实现它的方法,以及另外两种获得相同镜头的方式。
- 10 分钟阅读
- 预设:Miroge: recast your clip
本文由英文自动翻译。阅读原文
本指南跟随一个由我们的视频制作者为 NOLGIA 制作的真实项目(名为 NOLGIA miroge2),以及他们对该项目制作过程的解析。以下每个提示词均按发送时的原样引用,长破折号以连字符表示。画面中的女性、餐厅和人体模型均为生成内容,并非真实人物或地点。
核心思路是将画面中的人物与摄像机的运动方式分开。首先准备角色和地点,作为你可控的静态图像。然后使用一段简短的参考片段仅提供摄像机信息:其路径、速度和节奏。
你要制作的内容
围绕静止主体的一镜到底。镜头从她的面部开始,向后拉过桌面,升至头顶上方,绕到身后,最后回到她的面部,使结尾与开头衔接,形成循环片段。
运镜

Miroge

提示:为什么不展示原始片段。. 本项目中的运动视频是一段来自社交媒体的真人片段,因此未包含在本指南中。请使用你自己的素材,或你有权使用的片段。Miroge 提取运动轨迹,由你的演员阵容替换其中的人物。
先构建角色
从详细的角色设定图开始:从多个角度展示她的面部、发型、身材、服装和道具。这是定义她形象的主参考图,后续所有步骤都将以此为基础。

将其上传到 Characters,这样她就成为你在 NOLGIA 中随处可选的角色。她的角色包含设定图以及单独的视角照片(正面、四分之三侧面、侧面和背面),每张照片都清晰独立。

将她放入最终场景
接下来,生成一张角色在拍摄地点内的静态图像。这张静态图决定了布景、光线、道具和她的姿势:老式餐厅、吊灯、她脚下的高跟鞋以及手中的电锯。

选择运动视频
运动视频是你希望其镜头运动被复用的片段。只有它的运动才重要:镜头的路径、高度、距离、速度和节奏。其中的人物和房间都会被替换。
- 一个连续镜头。 片段中的剪辑点会变成你镜头中的剪辑点。
- 从头到尾你想要的运动。 如果要制作循环,请选择以起始构图结束的运动,比如这里的面部特写。
- 一个保持在中间附近的主体。 当镜头负责所有运动时,静止的主体效果最好。
- 2 到 30 秒,最大 50 MB,MP4 或 MOV。 运动视频磁贴会列出你所选模型的限制。
提示:自己拍摄运动。. 拿着手机绕着朋友走一圈:从面部近景开始,后退,将手机举高,绕到他们身后,再回到面部。这样拍十秒钟,就是一段属于你自己的运动视频。
设置 Miroge
从 工具 菜单打开 Miroge,并将模式保持为 动作迁移。将视频片段放入 动作视频(通过 上传 或 素材库),然后在 你的演员阵容 下按 添加,从 角色 中添加该角色以及她在场景中的静态图片。

| 设定 | 视频制作者使用的内容 |
|---|---|
| 模式 | 动作迁移 |
| 动作视频 | 一段 7 秒的视频片段,展示摄像机围绕房间中的女性旋转 |
| 你的演员阵容 | 来自“角色”的角色和五张她的照片;分解说明将角色表和餐厅中的静态图片列为演员阵容 |
| 模型 | Seedance 2.5 |
| 质量 | 720p |
| 长度 | 7 秒,即视频片段本身的长度 |
| 提示词 | 开启,并包含以下文字 |
She should be holding chainsaw in one hand all time, she’s standing on top of the table and the background should be from the cast reference image and not from the video.
- 全程单手持电锯 可防止道具在镜头移动时忽隐忽现。
- 站在桌子上 固定了她在场景中的位置。
- 背景应来自演员参考图而非视频 是最关键的一句。下一步将解释原因。
保留你的地点的那句话
Miroge 会在你的提示词后添加自己的指令。在 Motion transfer 中,它会保留片段的摄像机,并保留片段的场景和灯光,除非你的文字要求新的地点,或者图片单独展示了一个地点(如地点表)。她站在餐厅里的照片不算数:某人照片中的房间并不是一个新地点。提示词下方的 查看发送内容 会在生成前显示完整内容。
Replace the people in @Video1 with @Chainsawwoman. Use @Image1 for what it shows: a person, animal or character takes the place of a person in @Video1, and a place becomes its setting. Keep the motion, the choreography and the timing of @Video1 beat for beat, and keep its framing and its camera. Keep its set and its lighting unless the words above ask for a new place or a picture shows a place on its own, such as a location sheet; the background behind someone in their photo is not a new place. Each person, animal or character keeps their own look from their picture: hair or fur, clothes, colors and markings. Photorealistic. No on-screen text, no watermark, no logos.这条指令适用于在独立房间中重新编排舞蹈。但对于镜头运动,它会带入错误的房间,因为静帧是她的照片,其房间本身并不构成一个新地点。你的提示词才是关键:说明背景来源,并将她在演员阵容中的静帧保留在地点中,这样才有背景可供提取。
注意:如果没有这句话,视频中的房间也会被带入。. 视频生成器的首次运行使用了相同的运动视频和包含五张照片的演员阵容,且没有单独的提示词。它正确地移动了相机,但围绕的是视频中的房间,而不是餐厅。
生成后检查循环
按“生成”。价格显示在按钮上,在你按下之前即可看到,且价格取决于你片段的长度。
Seedance 2.5Pro and up
Per 5s clip
480p 26 积分 · 720p 56 积分 · 1080p 137 积分
1080p renders at 16:9 and 9:16
页面加载时从目录实时读取。 所有价格都会在生成前显示。 查看所有费率.
- 路径。 你片段中的每一个相机转向都在那里,顺序和速度都相同。
- 无剪辑。 镜头持续移动;它不会跳转到新的角度。
- 你的场景。 房间、光线和道具来自你的静帧,而不是来自片段。
- 循环。 最后一帧落在第一帧的构图上。连续播放两次以查看接缝。
- 角色。 她的头发、服装和道具从各个角度看都与设定图保持一致。
另一种方法:在“创建视频”中编写镜头运动
视频制作工具还在 创建视频 中使用了 Seedance 2.5 来制作该镜头:附加了相同的片段作为 @Video1、角色、餐厅静帧,以及一个提示词,说明该片段仅控制镜头。编写起来更长,但它为你提供了描述镜头运动每个部分的词语:循环、禁止的剪辑以及必须保持不变的内容。

SEEDANCE 2.5 - REFERENCE VIDEO CAMERA-MOVEMENT PROMPT
Use the uploaded reference video as the EXACT CAMERA MOVEMENT AND FRAMING REFERENCE.
Replicate the camera movement from the reference video as accurately as possible - including the camera's:
- movement direction
- movement speed
- acceleration and deceleration
- camera height
- camera distance from the subject
- camera angle
- framing
- perspective changes
- camera path
- timing of each movement
- changes in shot scale
- movement rhythm
- motion blur
- natural camera physics
DO NOT invent a new camera movement.
DO NOT reinterpret the camera movement.
DO NOT simplify the movement.
DO NOT replace it with a generic cinematic orbit or zoom.
The uploaded video is the MASTER REFERENCE for how the camera should move.
However, DO NOT copy the person, location, wardrobe or visual content from the reference video.
Instead, use the provided character and scene references.
The subject must be the exact same woman from the provided character reference, standing ON TOP OF THE DINING TABLE and holding the SAME GREEN-AND-BLACK CHAINSAW.
Preserve her exact:
- face
- facial features
- hairstyle
- hair color
- body proportions
- red feather/faux-fur jacket
- red patterned mini dress
- black pointed heels
- chainsaw
- chainsaw size
- chainsaw orientation
- hand placement
- foot placement
- body position
She remains physically standing on the same dining table throughout the entire video.
Use the provided restaurant image as the environment reference.
Preserve the exact:
- restaurant architecture
- dining table
- chairs
- curtains
- chandeliers
- plates
- glassware
- furniture
- warm amber lighting
- shadows
- color palette
- vintage photographic aesthetic
The REFERENCE VIDEO controls ONLY the camera movement.
The CHARACTER REFERENCE controls the character.
The LOCATION REFERENCE controls the environment.
Do not combine or copy the visual identity of the reference video.
--------------------------------------------------
ABSOLUTELY NO CUTS:
Create ONE SINGLE CONTINUOUS SHOT from the first frame to the last frame.
ZERO cuts.
NO hard cuts.
NO jump cuts.
NO hidden cuts.
NO match cuts.
NO invisible edits.
NO shot changes.
NO teleportation.
NO sudden camera-position resets.
NO frame-to-frame composition swaps.
The camera must physically travel continuously through the space exactly as demonstrated in the uploaded reference video.
Every change in framing or angle must happen through continuous physical camera movement.
The reference video's movement should feel like the camera is actually traveling around the woman in one uninterrupted take.
--------------------------------------------------
LOOP REQUIREMENT:
The video must begin with the same framing and camera position as the beginning of the reference movement.
After reproducing the complete camera movement from the reference video, return naturally to the EXACT starting camera position and framing.
The final frame must match the opening frame.
The beginning and ending should have:
- identical camera position
- identical camera height
- identical camera distance
- identical framing
- identical perspective
- identical character scale
- identical background composition
The final frame should seamlessly connect back to the first frame.
NO fade-out.
NO fade-in.
NO black frame.
NO transition.
NO cut.
The result should feel like an infinite camera loop.
REFERENCE VIDEO MOVEMENT → COMPLETE MOVEMENT → RETURN TO STARTING FRAME → LOOP.
--------------------------------------------------
IMPORTANT:
Do not make the woman walk, turn, rotate, transform or change her pose to accommodate the camera.
The CAMERA moves around the woman.
The woman remains the same physical person in the same physical scene.
Maintain perfect character consistency throughout the entire shot.
No face morphing.
No identity drift.
No wardrobe changes.
No body-shape changes.
No chainsaw changes.
No environmental changes.
No lighting changes.
Photorealistic, physically believable camera movement, realistic parallax, natural motion blur, consistent perspective, consistent lighting and seamless continuous movement.
PRIORITY ORDER:
1. EXACT CAMERA MOVEMENT FROM THE UPLOADED REFERENCE VIDEO
2. ZERO CUTS - ONE CONTINUOUS SHOT
3. EXACT CHARACTER CONSISTENCY
4. EXACT LOCATION CONSISTENCY
5. SEAMLESS LOOP FROM FINAL FRAME BACK TO FIRST FRAME若要重复使用,请保持镜头部分不变,并重写关于主体的部分:她是谁,她拿着什么,她站在哪里以及地点。
完全无片段:10 角度镜头表
视频制作者还通过绘制运镜的方式,制作了一段完全没有动态的视频:将角色在餐厅中的画面从十个摄像机位置分别生成一张图片,按照提示词中指定的顺序从左到右排列,即从 Angle 01 到 Angle 10。然后在 Create Video 中使用 Seedance 2.5,按该顺序在这些角度之间穿梭,最后回到第一个角度。


Create ONE continuous, seamless looping cinematic camera shot using the provided character-in-location reference and the provided 10-angle camera sheet.
IMPORTANT CAMERA PATH:
The video MUST begin on ANGLE 01 and MUST end on the EXACT SAME ANGLE 01.
The first frame and final frame must match as closely as technically possible:
- identical camera position
- identical camera height
- identical camera distance
- identical focal length / perspective
- identical framing
- identical character scale in frame
- identical character pose
- identical background composition
- identical lighting
- identical chainsaw position
- identical facial expression
The final frame should seamlessly connect back to the first frame so the video can loop continuously without the viewer noticing where it restarts.
CAMERA PATH:
START - ANGLE 01:
Begin with the exact extreme close-up face shot from Angle 01.
Straight-on camera, very close to the woman's face.
This is the exact starting composition.
Then move rapidly and smoothly through the camera angles in this sequence:
01 → 02 → 03 → 04 → 05 → 06 → 07 → 08 → 09 → 10 → 01
ANGLE 02:
Pull rapidly backward from the extreme close-up into the front close portrait.
ANGLE 03:
Continue the physical camera movement backward and lower the camera toward a low front medium perspective.
ANGLE 04:
Rapidly reposition the camera upward into the high front angle.
ANGLE 05:
Quickly sweep the camera toward the high 3/4 right position.
ANGLE 06:
Continue with a fast lateral camera sweep to the opposite high 3/4 left position.
ANGLE 07:
Drop the camera rapidly toward the low 3/4 position, looking upward.
ANGLE 08:
Quickly move sideways around the subject until reaching the true 90-degree side-profile camera position.
ANGLE 09:
Pull rapidly away into the distant wide front shot, revealing the entire woman, table and restaurant.
ANGLE 10:
Move quickly into the low hero 3/4 angle.
FINAL MOVEMENT - RETURN TO ANGLE 01:
After Angle 10, make a fast, controlled camera movement back toward the original Angle 01 position.
The camera must physically return to the EXACT starting position and framing.
The final frame must recreate Angle 01 precisely.
Do NOT end on a similar close-up.
Do NOT end on a different facial crop.
Do NOT end with a different focal length.
Do NOT simply zoom into the face digitally.
The camera must physically travel back to the original Angle 01 position.
CONTINUITY:
The woman is ONE stationary physical subject throughout the entire shot.
Preserve the EXACT same:
- face
- facial proportions
- hairstyle
- hair texture
- body proportions
- wardrobe
- shoes
- accessories
- chainsaw
- chainsaw orientation
- hand positions
- feet positions
- body pose
- restaurant
- table
- chairs
- curtains
- chandeliers
- plates and glassware
- lighting
- shadows
- color palette
- photographic aesthetic
The character does NOT rotate or change pose to accommodate the camera.
The camera moves around her.
Her eyes and head may naturally track the camera when appropriate, but her physical body remains locked.
CAMERA MOTION:
Make every transition feel like a REAL physical camera moving rapidly through the restaurant.
Use:
- fast acceleration
- fast camera repositioning
- natural deceleration
- realistic motion blur
- strong foreground/background parallax
- believable depth
- realistic perspective changes
Do NOT create a slow cinematic orbit.
Do NOT create a slow digital zoom.
Do NOT use cuts.
Do NOT teleport between angles.
Do NOT morph from one composition into another.
Every angle transition should feel like the camera physically traveling through the space.
LOOP REQUIREMENT:
The final 10-15 frames should progressively settle into the exact same composition as the opening frames.
The final frame must match the opening frame.
The opening and ending composition should be visually indistinguishable when the video loops.
No fade-out.
No fade-in.
No black frame.
No transition effect.
No camera reset.
The video should be capable of playing repeatedly as:
ANGLE 01 → 02 → 03 → 04 → 05 → 06 → 07 → 08 → 09 → 10 → ANGLE 01 → 02 → 03...
The viewer should perceive this as one continuous infinite camera movement.
Photorealistic cinematic continuity, realistic human proportions, consistent identity, consistent wardrobe, consistent environment, realistic camera physics, natural motion blur, strong parallax, warm vintage restaurant lighting and subtle 35mm photographic texture.当出现问题时
| 你看到的现象 | 需要调整的内容 |
|---|---|
| 你的片段中的房间出现了 | 添加背景描述句,并将角色在地点中的静态图片放入演员阵容。 |
| 镜头出现切割或跳跃 | 选择一段连续拍摄的动态视频。在“创建视频”中,保留“无剪辑”部分。 |
| 她转身或走向镜头 | 说明她保持原地不动,而镜头围绕她移动,就像“创建视频”提示词中所做的那样。 |
| 道具出现又消失 | 在提示词中指明道具,并说明她全程持有它。 |
| 结尾与开头不衔接 | 使用首尾相接的运动,或用文字要求循环,就像两个长提示词所做的那样。 |
检查清单
- 角色中的角色设定表,包含单视角视图。
- 一张她在最终场景中的静态图,手中持有道具。
- 一段你有权使用的动态视频:单次拍摄,单一运镜,最好首尾相接。
- Miroge 的“运动迁移”功能,动态视频中的片段,以及“你的演员阵容”中的角色和静态图。
- 说明背景来自演员阵容照片而非视频的提示词。
- 生成后:检查路径、剪辑、场景、循环和角色。
常见问题
- 哪个模型生成了最终镜头?
- Miroge 的“运动迁移”中的 Seedance 2.5:7 秒,720p,9:16,与动态视频长度一致。
- 我可以使用任何视频作为动态视频吗?
- 任何你有权使用的片段,时长 2 到 30 秒,大小不超过 50 MB,格式为 MP4 或 MOV。Miroge 会提取镜头运动,并由你的演员阵容替换画面中的人物,因此你自己用手机拍摄的片段效果也很好。
- 为什么我片段中的房间出现了?
- 在 Motion transfer 中,除非你的提示词要求新的场景,或者演员阵容中的图片本身展示了某个地点(如地点表),否则 Miroge 会保留片段的布景和光线。仅有一张角色在地点中的照片是不够的,因此请添加一句说明,指出背景来自演员阵容照片而非视频,并将该照片添加到演员阵容中。
- 如何使其循环播放?
- 使用一个运动视频,其镜头运动结束时回到起始构图,例如这个视频,它从她的脸部开始并结束于脸部。在 Create Video 中,用文字提出此要求,正如提示词中的 LOOP REQUIREMENT 部分所示。
- 如果我没有包含所需镜头运动的片段怎么办?
- 用手机拍摄一个,或者跳过片段:绘制一个带编号的镜头运动表,并在 Create Video 中使用镜头运动表提示词。
将镜头运动复制到你自己角色的视频中。
打开 Miroge相关教程
视频剪辑
把你的人物和你的狗放进任何视频
选择一个视频,添加一张人物照片和一张狗的照片,Miroge 就会用它们重新演绎这个片段:动作不变,场景不变,镜头不变。电脑和手机都能操作。
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